Section: Homebrew
- Classes
Hierarchies are everywhere, so might as well pick a good class.
- Archetypes
Specialization is the spice of life, and sub-classes, the meal.
- Feats
Consider customizing your gameplay and getting something other than Sharpshooter
- Spells
Spells are like television, you have over 400 choices, but there is still nothing to cast.
- Monsters
No one wants to die a happy, content death. Let your players die in style with new and exciting ways to be killed.
- Treasures
Players like things that do things which other things don’t do. From potions to not-potions, players will acknowledge the existence of these things in your game.
- Rules
Rules are the foundation of the world, and fortunately you do not need any permits to perform renovations.
Monster Environments
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