Armor Class: 13 (natural armor)
Hit Points: 33 (6d8 + 6)
Speed: 40 ft., crawl 80 ft.
Senses: passive Perception 8
Challenge Rating: 1/2 (100 XP)
Prone Defender. Attacks do not have advantage against the raptor as a result of it being prone.
Rolling Charge. If the raptor moves at least 30 feet straight towards a creature while prone immediately before hitting it with a ram attack, the target takes an additional 7 (2d6) Bludgeoning damage.
Multiattack. The raptor makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6) Piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4) Slashing damage.
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (3d6) Piercing damage. The raptor must be prone to make this attack. This attack does not suffer disadvantage for being prone.
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