A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.
This modified healer feat makes a subtle changes that makes a character with this feat feel more like a doctor or surgeon.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
The tough negotiator is a master of conversation, and can read the signs of aggression and hostile quick and efficiently.
A telekinetic character can use their mind to manipulate and even interact with objects from a distance, such as pulling a lever or pushing a block.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
This modified version of great weapon master is designed to remove the -5/+10 mechanic, while ensuring great weapons still feel great.
This modified charger feat seeks to make the original feet more ussable for characters that have multiattack, and generally more reliable.