Elixir of the Enigma
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A dull brown potion which changes colors in the presence of magic and when consumed gives you advantages on all saving throws caused by spells or spell effects.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.
A mystical blue potion that emits a strong magical aura and when consumed allows you to recover an amount of spell slots based on its potency.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.