Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A soft, blue syrup that when consumed directly or through spiked food or drink causes you to permanently forget all memories of the past 24 hours.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.