Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
An oddly shaped orb that contains a swirling green flame and when shattered releases a devastating explosion of green fire that ignites all flammable materials
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.