Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
A potion which appears to be decorated with dragon scales and that when opened summons a dragon that aids you for one minute before dissolving into powder.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.