Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A purple potion with unusual crawling shadows that when opened causes an explosion of horrific visions and makes all nearby creatures frightened of you.
A glass sphere that appears empty but is actually filled with invisible gas that when released turns an entire area and all creatures within it invisible.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A dark violet liquid that always possesses two shadows and when ingested allows you to always be within the shadows, no matter the amount of light.