Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
An oddly shaped orb that contains a swirling green flame and when shattered releases a devastating explosion of green fire that ignites all flammable materials
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A thick creamy sludge that smells delicious but when applied to an object or consumed by a creature, the oil transforms it into a random food substance.