Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.