Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions