Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.