Potion of Regeneration
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A glass sphere that appears empty but is actually filled with invisible gas that when released turns an entire area and all creatures within it invisible.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.