Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
A purple potion with gold flakes that allows you after consumption.to transcend the normal limits of mortals and bestows the effects of several spells at once.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.