Elixir of the Enigma
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A soft, blue syrup that when consumed directly or through spiked food or drink causes you to permanently forget all memories of the past 24 hours.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A mystical blue potion that emits a strong magical aura and when consumed allows you to recover an amount of spell slots based on its potency.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.