Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.