Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A tall bottle which contains the spherical manifestation of an element and when consumed allows you to absorb the imbued element to recover health.
A cursed potion that appears to be a Potion of Elemental Control. However, opening the potion will releases an invisible stalker that desires to kill you.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A cursed potion that appears to be a Potion of Baleful Polymorph. However, drinking the potion transforms you first into a sheep and then into a werewolf.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A thick creamy sludge that smells delicious but when applied to an object or consumed by a creature, the oil transforms it into a random food substance.