Potion of Mind Numbing
A dark green potion that appears to play tricks on wary observers and when consumed obscures your thoughts and shields your mind from outside influence. .
A dark green potion that appears to play tricks on wary observers and when consumed obscures your thoughts and shields your mind from outside influence. .
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.