Potion of Planar Immunity
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.