Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A dark violet liquid that always possesses two shadows and when ingested allows you to always be within the shadows, no matter the amount of light.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.