Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A soft, blue syrup that when consumed directly or through spiked food or drink causes you to permanently forget all memories of the past 24 hours.
A dull brown potion which changes colors in the presence of magic and when consumed gives you advantages on all saving throws caused by spells or spell effects.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.
A multi-colored potion that when consumed allows you to freely change the color of your body and equipment to any color in the rainbow.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A tall bottle which contains the spherical manifestation of an element and when consumed allows you to absorb the imbued element to recover health.