Potion of Regeneration
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A dark violet liquid that always possesses two shadows and when ingested allows you to always be within the shadows, no matter the amount of light.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
An oddly shaped orb that contains a swirling green flame and when shattered releases a devastating explosion of green fire that ignites all flammable materials