Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A dull brown potion which changes colors in the presence of magic and when consumed gives you advantages on all saving throws caused by spells or spell effects.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A glass sphere that appears empty but is actually filled with invisible gas that when released turns an entire area and all creatures within it invisible.