Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A soft, blue syrup that when consumed directly or through spiked food or drink causes you to permanently forget all memories of the past 24 hours.
A cursed potion that appears to be a Potion of Elemental Control. However, opening the potion will releases an invisible stalker that desires to kill you.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A thick creamy sludge that smells delicious but when applied to an object or consumed by a creature, the oil transforms it into a random food substance.