Potion of False Appearance
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.