Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.