Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
A cursed potion that appears to be a Potion of Elemental Control. However, opening the potion will releases an invisible stalker that desires to kill you.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
A dull brown potion which changes colors in the presence of magic and when consumed gives you advantages on all saving throws caused by spells or spell effects.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.