Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A tall bottle which contains the spherical manifestation of an element and when consumed allows you to absorb the imbued element to recover health.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.