Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A thick creamy sludge that smells delicious but when applied to an object or consumed by a creature, the oil transforms it into a random food substance.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.