Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A dark green potion that appears to play tricks on wary observers and when consumed obscures your thoughts and shields your mind from outside influence. .
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.