Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A violet potion that contains swirling rainbow bubbles and when consumed amplifies your spells to act as if they were casted from a spell slot 2 levels higher.
A shimmering liquid that resembles melted gold and when consumed causes all objects you can perceive to glow relative to their monetary value.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.