Potion of Creature Protection
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.