Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
A cursed potion that appears to be a Potion of Baleful Polymorph. However, drinking the potion transforms you first into a sheep and then into a werewolf.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.