Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A cursed potion that appears to be a Potion of Baleful Polymorph. However, drinking the potion transforms you first into a sheep and then into a werewolf.
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.