Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A multi-colored potion that when consumed allows you to freely change the color of your body and equipment to any color in the rainbow.
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.