Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
An oddly shaped orb that contains a swirling green flame and when shattered releases a devastating explosion of green fire that ignites all flammable materials
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.