Potion of Reflexes
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.
A shimmering liquid that resembles melted gold and when consumed causes all objects you can perceive to glow relative to their monetary value.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures