Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
A rose tinted elixir that when consumed causes pleasing hallucinations and pleasureful sensations while removing undesirable feelings.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A dark violet liquid that always possesses two shadows and when ingested allows you to always be within the shadows, no matter the amount of light.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.