Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A dark green potion that appears to play tricks on wary observers and when consumed obscures your thoughts and shields your mind from outside influence. .
A soft, blue syrup that when consumed directly or through spiked food or drink causes you to permanently forget all memories of the past 24 hours.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A mystical black potion, so dark it almost cannot be observed, that when consumed temporarily gives you the extraordinary ability to see even when blinded.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.