Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A viscous, skin-toned sludge that when applied to a creature, temporarily changes its appearance and features to match the race associated with the oil.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A cursed potion which appears to be a Potion of Mind Reading but when consumed actually makes you say aloud whatever you are currently thinking.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.