Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
This white potion comes in a bottle twice size of a normal potion and when mixed with another potion it duplicates the added potion to double the dose.
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A mundane looking oil with the consistency of vegetable oil that when applied to a creature gives it immunity to several life-altering afflictions.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A blue and pink potion that alters your physical body and appearance after consumption to match the opposite biological sex of your race.
A black potion with white pebbles inside that when consumed allows you to project your voice from a different point of origin that you can see.