Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A glass orb which contains a golden liquid that when broken fills an area with a shining halo of light that heals damage and cures various afflictions
A thin, granular liquid that corrodes non-magical objects and damages constructs but remedies the effects of petrification on living creatures.
A potion which appears to be decorated with dragon scales and that when opened summons a dragon that aids you for one minute before dissolving into powder.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A bottle that appears to contain storm inside and when opened creates a torrential downpour that extinguishes all flames and floods enclosed areas.
An unusual gray liquid that contains swirling gray fractals and allows you to see mechanical objects and constructs embedded within walls after consumption.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.