Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
An orange liquid that amplifies your voice and gives you the ability to deliver pain-inducing cries capable of deafening creatures and breaking fragile objects.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A tall bottle which contains the spherical manifestation of an element and when consumed allows you to absorb the imbued element to recover health.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A pair of conjoined potions that when consumed by you and another creature, creates a magical bond of friendship between the two of you.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A glass sphere that appears empty but is actually filled with invisible gas that when released turns an entire area and all creatures within it invisible.
A potion which appears to be decorated with dragon scales and that when opened summons a dragon that aids you for one minute before dissolving into powder.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.