Potion of Reflexes
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A potion with two constantly shifting liquids that when consumed provides you with an additional Reaction you can perform each round while in combat.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
A tall bottle which contains the spherical manifestation of an element and when consumed allows you to absorb the imbued element to recover health.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.