Medicine Man
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
The Medicine Man can create potent tonics and salves for themselves or their allies to help them heal and recover from various conditions.
A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.
The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.
The Patch Worker can create durable patches that can be applies to some armors to provide enhanced survivability in many situations.
The Sole Crafter can create marvelous attachments for any pair of boots, which provide enhanced mobility and a variety of bonus actions.
The Gourmand is the finest of chefs, able to produce foods so wonderful and invigorating, that it helps to heal and protect those who eat.
The Concocter is a master of the mad sciences, able to create strange, and sometimes volatile concoctions to cause sudden changes.
The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.
The Innovator can construct a variety of fantastical, but unpredictable innovations to aid allies in new and dangerous ways.
A Con Artist is are able to mislead unsuspecting creatures by forging detailed fake treasures, gag objects, even create unexpectedly deadly objects.