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feat Tag

Offense

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Original feat

Thrown Weapon Master

This feat is designed to make thrown weapons possible to play with, by providing reasonable ranged, damage, and draw rate.

Author: Jeremiah Edit: 1
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Martial RangedOffense
Original feat

Juggler

By becoming a juggler, you are a master of the slight of hand and performance. You know how to balance anything, and can distract with your flashy moves.

Author: Jeremiah Edit: 1
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CharismaDexterityOffenseSkillsUtility
Original feat

Fletcher

A Fletcher can enhance arrows and bolts to greater effect, providing offensive bonuses, such as additional damage or range.

Author: Jeremiah Co-Authors: Chris, Michael Edit: 1
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ConstitutionDexterityMartial RangedOffenseTool Proficiency
Original feat

Poisoner

The Poisoner can create a wide array of dangerous venoms and toxins which can be applied to slashing and piercing weapons.

Author: Jeremiah Co-Authors: Chris, Michael Edit: 1
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ConstitutionDexterityMartial MeleeMartial RangedOffenseTool Proficiency
Original feat

Platesmith

The Platesmith can create incredible plates that can be affixed to any metal weapons or armor to provide enhanced effects.

Author: Chris Co-Authors: Jeremiah, Michael Edit: 1
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ConstitutionDefenseMartial MeleeOffenseStrengthTool Proficiency
Original feat

Battle Stance

With Battle Stance you can hold your ground against enemies by switching into particular stances in order to gain both offensive and defensive benefits.

Author: Jeremiah Co-Authors: Chris Edit: 1
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DefenseMartial MeleeOffenseReaction
Section: Homebrew
  • Classes

    Hierarchies are everywhere, so might as well pick a good class.

  • Archetypes

    Specialization is the spice of life, and sub-classes, the meal.

  • Feats

    Consider customizing your gameplay and getting something other than Sharpshooter

  • Spells

    Spells are like television, you have over 400 choices, but there is still nothing to cast.

  • Monsters

    No one wants to die a happy, content death. Let your players die in style with new and exciting ways to be killed.

  • Treasures

    Players like things that do things which other things don’t do. From potions to not-potions, players will acknowledge the existence of these things in your game.

  • Rules

    Rules are the foundation of the world, and fortunately you do not need any permits to perform renovations.

Feat Labels
  • Bonus Action 5
  • Charisma 4
  • Constitution 11
  • Defense 6
  • Dexterity 6
  • Intelligence 6
  • Magical 1
  • Martial Melee 9
  • Martial Ranged 5
  • Movement 4
  • Offense 9
  • Reaction 3
  • Skills 3
  • Social 1
  • Strength 4
  • Support 4
  • Tool Proficiency 11
  • Utility 12
  • Wisdom 3
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