Potion of Twin Control
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A dark green potion that appears to play tricks on wary observers and when consumed obscures your thoughts and shields your mind from outside influence. .
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
An ever-changing potion that when consumed allows you to take on a false appearance that is similar to surrounding natural formations or architecture fixtures.
A glass sphere that appears empty but is actually filled with invisible gas that when released turns an entire area and all creatures within it invisible.
An oil that resembles quicksilver which instantaneously coats itself around you and increases you intiative while providing you an additional turn in combat.
A vibrant red potion is shaped like a heart and pulses when held. If you drink this potion, you regain hit dice as well as recover hit points.
A mystical blue potion that emits a strong magical aura and when consumed allows you to recover an amount of spell slots based on its potency.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.