Oil of Protection
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A partially melted glass orb that contains a dark red liquid that when shattered releases a ball of magical hellfire capable of unleashing untold destruction.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A red and purple potion that give you enhanced proficiency in two skills of your choice or doubles the proficiency of one skill you have already mastered.
A liquid with no discernible taste or color that when ingested causes a creature to become obscured in the minds and memories of those they encounter.
A thick, black substance that reeks of corpses and when applied to a creature gives them a foul smell that can poison and sicken others.
A bubbling, green elixir that when consumed either directly or mixed within food, forcefully transforms you into a small, harmless critter.
An opaque blue potion with golden, rotating orbs inside that when consumed gives you the benefits of a Short Rest and reduces two levels of Exhaustion.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.