Potion of Twin Control
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A green, gelatinous mucus that when applied to a creature causes them to become slightly transparent and gain the properties and likeness of an ooze.
A thick creamy sludge that smells delicious but when applied to an object or consumed by a creature, the oil transforms it into a random food substance.
A silvery liquid that when consumed aligns you with a specific elemental plane and gives you a abilities to control and interact with that element.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A potion consisting of nine separate liquids that when mixed together and ingested with food or drink reveals the true alignment of a creature.
A potion that shines with brilliant white light and when ingested causes your body to glow while you are in the dark or dim-light.
A vivid orange-colored oil that smells of brimstone and allows a creature to become impervious to the natural world and its hazards in various ways.