Vapor of Tranquility
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A purple tar-like potion that when ingested causes you fall unconscious and take on the appearance of a corpse, while retaining your hearing and sense of touch.
A metallic liquid that upon consumption hardens your skin and gives you an Armor Class that is equivalent to the heaviest suits of armors.
A thick liquid with the consistency of coagulated blood that when ingested allows you to recover a random amount of hit points every turn.
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
An oddly shaped orb that contains a swirling green flame and when shattered releases a devastating explosion of green fire that ignites all flammable materials
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A rosey pink potion that has the sweet smell of honey and can make spoiled, poisoned, or contaminated food and drink edible and delicious.
A pair of conjoined potions that when consumed by you and another creature, allows you share one another’s proficiencies in skills, saving throws, equipment.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.