Potion of Creature Protection
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures
A bland, unfinished potion that smells of a particular creature type and when consumed gives you the ability to repel attacks from those types of creatures
A small glass orb that when broken releases a green, tranquilizing vapor capable of making creatures that breathe in the vapor docile and indifferent.
A clay jar with a watery white oil that when applied to a creature provides it with 20 temporary health points to protect it from damage.
A black potion that when consumed projects an illusion next to you that makes you appear to be standing in a spot near to your actual location.
A icy glass sphere that when shattered releases a chilling, arctic blast capable of freezing water and causing creatures to drop objects in their hands.
A platinum-colored liquid that is constantly churning in its bottle and when ingested temporarily increases your proficiency for the one hour.
A pair of conjoined potions that when consumed by you and another creature, allows you to synergize and share your action economy.
A potion that when held shows visions of far off worlds and when consumed protects you from the dangerous effects of other planes of existence.
A golden-orange oil that when applied to a creature or object suspends time for the creature or object for up to half a millennium.
A gray liquid that when consumed makes your footing strong enough to withstand any force that might attempt to move you or knock you prone.