You have mastered a variety of special recipes, allowing you to prepare exotic dishes with useful effects. You gain the following benefits:

  • Your Constitution or Wisdom score increases by 1, to a maximum of 20.
  • You gain proficiency with cook’s utensils. If you are already proficient with them, you add double your proficiency bonus to checks you make with them.
  • As an action, you can inspect a drink or plate of food within 5 feet of you and determine whether it is poisoned or spoiled, provided that you can see and smell it.

Lastly, during a long rest, you can prepare and serve a meal that helps you and your allies recover from the rigors of adventuring, provided you have suitable food, cook’s utensils, and other supplies on hand. This meal can serve up to six people.

If you choose to do so you must select a dish to that you will attempt to create then roll a d20 + your Chefs Utensils bonus. You must make this roll three times. On a success creatures that eat the meal gain the listed benefit and each subsequent success increases the meals effectiveness, else the meal provides no meaningful bonuses. Meals that you are able to create are listed below:


DC 7 – Soup

All creatures that partake in the soup gain 1 additional Hit Dice at the end of the long rest.

On each subsequent Success: The creatures gain an additional Hit Die.


DC 10 – Stew

All creatures that partake in the stew recovers 1 level of exhaustion

On each subsequent Success: The creatures recover 1 additional level of exhaustion.


DC 13 – Meal

All creatures that partake in the meal gain 1d8 temporary hit points

On each subsequent Success: The creatures gain an additional 1d8 temporary Hit Points.


DC 15 – Roast

All creatures that partake in the roast are cured of 1 disease or poison affecting them. As well, the creatures gain advantage on Constitution saving throws against poison and disease as well as a resistance to Poison damage for the next 24 hours

On each subsequent Success: The creatures are cured of 1 additional poison or disease.


DC 18 – Buffet

All creatures that partake in the buffet gain either 1 temporary spell slot of level 3 or lower (The creature must have a natural spell slot of the chosen level) or the creature gains a well fed die, which is a d8. The creature can add that die to either the attack or damage from of a weapon attack, expending the die. These effects last for 24 hours

On each subsequent Success: The maximum spell level is increased by 1 or the creature gains an additional well fed die.


DC 21 – Feast

Carries the properties of two previous dishes.

On each subsequent Success: One of the dishes gain its bonus effect.


DC 25 – Banquet

Carries the properties of three previous dishes, other than Feast.

On each subsequent Success: Two of the dishes gain its bonus effect.

Credits

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5 people thought this was flavorful
Revision: 1
Guest Review Flavorful!5 / 5 Shields
Yummy yummy monstersDefinitely going to create a food anime inspired halfling rogue with this feat next.
Revision: 1
Guest Review Flavorful!5 / 5 Shields
The buff that gourmand needs!I always thought that Gourmond was a cool feat, but that it was missing something! This makes the fray a hundred times better but with the possibility that you don’t get the benefits so you don’t feel like it’s too powerful when you succeed. You feel rewarded. I have a specific character That I think will be able to role play this feat in a fun interactive way. Thanks!
Revision: 1
Guest Review Flavorful!5 / 5 Shields
Is the spell slots granted by the buffet ables to be split into smaller spell slots? i.e 3rd level = 3 first level spells?

Answer: That wasn't the intent, but you are free to homebrew it!
Revision: 1
Guest Review Flavorful!5 / 5 Shields
GudIs gud

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